As you know, we’ve been working very hard on many things. And the WW Moderation Structure and System is one of them.
Code of the Prestigious Wiglington and Wenks Moderators
We want to make it known to everyone that being a WW Moderator is not easy. As you know by now, we are very strict when choosing our Mods. We don’t want nor do we believe in perfect people, but we want people who try their best and are honest. And we will reward all our WW Moderators well
- They must be honest, diligent and responsible in performing their duties
- They must be polite and committed to helping all players at all times
- They must not abuse their powers and ban players for personal reasons
- They must be humble in admitting their faults (nobody is perfect)
- They must uphold the reputation of The Travels of Wiglington and Wenks Virtual World at all times
- They should help promote The Travels of Wiglington and Wenks Virtual World whenever possible and reasonable
The Structure
So here’s how it will be structured.
In order of authority, this is the chain of command -
- Staff Moderators (staff only)
- The Chief
- Sheriffs
- Scouts
- Trainee Scouts
Staff Moderators
These are mainly staff members such as the development and management team. So you can’t be one of these unless you work with us. Who knows next time?
The Chief
There will only be 1 Chief at any one time. Consider the Chief to be the highest Mod position awarded to any player.
Trey is our very first Chief!
Prior to being a Chief, he/she must have served as a lower level Mod for at least 2 years. The candidate must know the rules of WW by heart, have no blemished record and is able to show commitment in serving the WW community for at least 1 year.
In general the Chief must be well-liked, be all around popular and have contributed in special ways such as bringing folks to WW, producing promotional videos, creating designs, blogging, etc.
Responsibilities
- Ensure the welfare of all players and uphold the security of the WW virtual world
- Delegate tasks and instructions and run the Mod’s HQ effectively and efficiently
- Handpick new Mods
- Suggest and implement better safety features for the virtual world
- Reward the good and punish the bad
Privileges
- The ability to permanently ban bad players
- The ability to go Undercover
- Access to the exclusive Mod’s Club
- Free full premium Membership as long as they remain active as a Mod
- 2000 rollars and 2000 WW Virtual Credits monthly (yes, you get free credits to buy premium clothes and stuff!)
- The exclusive WW Chief’s T-shirt and Mug
Sheriffs
Sheriff is the title held by a senior Moderator. Currently only Mfruit and Daniel are Sheriffs.
Their main job is to stick around designated locations in the virtual world where players can easily find them to report bad behavior in the virtual world.
Prior to being Sheriffs, they must have served as a either a Scout or a Party Mod for at least 1 year.
Sheriffs must be committed to service the WW community for at least 1 year. They would assist the Chief in planning any programs and also be a mentor to newly appointed mods to help them get accustomed to the responsibilities.
Privileges
- The ability to permanently ban bad players
- The ability to go Undercover
- Access to the exclusive Mod’s Club
- Free 1 year premium Membership
- 1500 rollars and 1500 WW Virtual Credits monthly
- The exclusive WW Sheriff’s T-shirt and Mug
Scouts
Scout is the title held by newly appointed official Mods.
As scouts, their primary job is to travel around the virtual world and help new players by showing them around and teaching them the rules. A secondary role is to police the virtual world to warn or ban bad players.
Prior to being Scouts, they must have served as a Trainee Scout for at least 3 months.
Scouts must be committed to service the WW community for at least 1 year. They would assist the Sheriffs and the Chief in planning any programs and also be a mentor to Trainee Scouts to help them get accustomed to the responsibilities.
Privileges
- The ability to ban bad players for 7 days
- Access to the exclusive Mod’s Club
- Free 6 months premium Membership
- 1000 rollars and 1000 WW Virtual Credits monthly
- The exclusive WW Scout’s T-shirt and Mug
Trainee Scouts
Trainee Scouts is the title held by mods-in-training.
All 3rd Generation Mods onwards will be Trainee Scouts first (after Trey, Mfruit and Daniel). The reason for having Trainee Scouts is to ensure that they are truly committed to being a Moderator on Wiglington and Wenks and will not give up halfway. They will need to serve for at least 3 months before they can be considered for promotion to a Scout - an official Mod.
Their job is to help people around and police the virtual world to warn or ban bad players. They are appointed only through selective interviews by the Super Moderators with assistance and consultation from the The Chief as well as the Sheriffs.
Privileges
- The ability to ban bad players for 24 hours
- Access to the exclusive Mod’s Club
During the trial probation period, Trainee Scouts will be watched over closely by senior Mods and staff. Any complaints against them will be investigated thoroughly and if found guilty, will impact their progress to being promoted to be an official Mod. In serious cases, their Trainee Scout status will be taken away.
Party Moderators Coming Up …
We are also planning for another breed of Moderators who will be tasked with the very important mission of organizing blazing fun parties for all WW players and watching over them to make sure no bad players run amok and spoil the fun.
We are speaking to all Mod candidates now and will announce the names very soon.
Stay tuned for the next post!"
Wow! That's really cool! I've been waiting for them to post this!
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